If you're looking for a fix after watching the final episode of Star Trek: Voyager, your search is over: Activision has released a worthy shooter based on the syndicated television series. Quake III lovers will be ecstatic about Star Trek Voyager: Elite Force since it uses the same engine -- think of it as Quake in the Star Trek universe. The game lets you feel as if you're actually on Voyager itself, with every little detail, from the way the ship looks to the way enemies attack you.
Star-trek-voyager-elite-forcewindows0k2mStar Trek Voyager Elite Force Stand Alone No Install/demoef-0 files in pk3 files Comsprintf: overflow of 139 in 128 Couldn′t load default.cfg. Share your gamer memories, help others to run the game or comment anything you′d like. If you have trouble to run Star Trek: Voyager - Elite Force. May 07, 2001 Star Trek Voyager: Elite Force - game update v.1.2 - Download Game update (patch) to Star Trek Voyager: Elite Force, a(n) action game, v.1.2, added on Monday, May 7, 2001. File type Game update. File size 19.7 MB. Last update Monday, May 7, 2001. Downloads 3225. Downloads (7 days) 7.
In 2001, Activision Publishing, Inc. Publishes Star Trek: Voyager - Elite Force expansion pack on Windows. This video game is now abandonware and is set in a licensed title and fps. Star Trek: Voyager Elite Force (ST:VEF) is not your typical Star Trek game and as soon as the cheering dies down, I’ll tell you why. While most of previous video games based on the Star Trek franchise have been commercially effective, it was a rare one that was better than mediocre. Star Trek gaming. Skip to main content News & Updates. Your mission is to save the 'Voyager' crew from an active war zone and uncover the mystery behind recent anomalies. WATCH: Join 'Rise of Discovery' on Twitch 'Star Trek Online' designer and artist log on to discuss new games featuring Jason Isaacs and Rekha Sharma. PC WATCH: Log Onto.
You begin the first level in the dark and creepy halls of a Borg cube. The Borg look terrifying and, just as in the television series, they go down when you shoot them -- only for a minute, though, before they adapt to your weapons -- and then you'd better start running. As all persevering gamers will discover, however, passing the first level is simply a prologue to the actual start of the game, similar to the opening sequence on the show.
Star Trek Voyager Elite Force Full Game Free Download
Why, though, couldn't the designers get the crew of Voyager right? They almost look like their real-life counterparts but not exactly -- their appearances look just a little off. Fortunately, the voices are correct and, to the game's credit, it uses the real actors from the show for voiceovers. Capt. Janeway commands you in that familiar nasal-tone, Tuvok sounds like his logical-self, and the doctor is as annoying as usual.
Since it's powered by the Quake III engine, Voyager's gameplay will be immediately familiar to fans of id's game with its identical controls. While those used to the Quake series will have no problems getting into Star Trek Voyager: Elite Force, novice players may take a bit longer to build up proficiency.
With a game filled with interesting environments and a riveting storyline, one would think it would be difficult to put down, but that's not necessarily the case here. The single-player mode, though fun, is too short and you'll beam the game up to a shelf in a matter of days (most will be able to finish it in a weekend).
Yet the game's replay value is bolstered by its multiplayer modes, where you can select from the entire cast of the Voyager crew and battle online. Despite its short nature, Star Trek Voyager: Elite Force should be given a chance since the enjoyment level is high. As the Borg are so fond of saying: 'Resistance is futile.'
Graphics: The graphics are very attractive and could be a selling point. From the moment you step onto the bridge, you feel as if you are actually watching the television series and the Borg cube looks really creepy. Characters almost look like their real-life counterparts but not exactly. For example, Torres' face just doesn't look right with the forehead just a bit too high and smaller than on the TV show. Mostly, though, graphics are sharp and explosions scream Star Trek.
Sound: The sound is excellent with phaser blasts, warp effects and even transporting noises spot on. The best feature, though, is the real-life actors who lend voices to the game to give it that extra Star Trek: Voyager feel. The familiar nasal tones of Capt. Kathryn Janeway at the helm or Tuvok offering his logical insight give the game a boost. Overall, the sound will blow you away.
Enjoyment: Although short, it's still very enjoyable. Like any other Star Trek episode, the story is great and the characters are always interesting and you'll be sucked into the story to find out what happens next. The real enjoyment comes from playing multiplayer, where you can select from any of your favorite characters and do battle against your friends or multiple players online in a variety of death matches. Because of the Quake III engine, deathmatch gameplay is much the same as in that game with nothing really new.
Replay Value: Single player mission is too short to sustain solo play for long. Playing against others online in a huge frag-fest is mandatory to extending the game's replay appeal.
People who downloaded Star Trek: Voyager - Elite Force have also downloaded:
Star Trek: Elite Force 2, Star Trek: Armada 2, Star Trek: Armada, Star Trek: Bridge Commander, Star Trek: Legacy, Star Trek: Away Team, Star Trek: Starfleet Command 3, Star Trek: Borg
Star Trek: Elite Force 2, Star Trek: Armada 2, Star Trek: Armada, Star Trek: Bridge Commander, Star Trek: Legacy, Star Trek: Away Team, Star Trek: Starfleet Command 3, Star Trek: Borg
Platforms: | PC, Mac, PlayStation 2 |
Publisher: | Activision Publishing |
Developer: | Raven Software |
Genres: | 3D Shooter / First-Person Shooter |
Release Date: | September 20, 2000 |
Game Modes: | Singleplayer / Multiplayer |
A quality Star Trek game and a first-rate FPS as well.
For the non-Star Trek: Voyager viewer (who certainly outnumber the dedicated fans), here’s a quick catch-up of Elite Force: The starship Voyager is lost light-years away from Federation space, somewhere in the Delta Quadrant. Its mission is to get home, while at the same time charting unexplored space and defending itself from hostile aliens. You play as Ensign Munro, a member of Voyager’s Hazard Team, the vessel’s special ops crew under the command of Lt. Commander Tuvok. Essentially, you’re the best of the best of the best of lowly “red shirt” security personnel.
The action of this stirring first-person shooter starts off with an infiltration of a Borg cube. As you begin to move around the ship picking off clunky cyborg villains, the urge to stop and check out your surroundings is overpowering – the Quake III engine powered graphics are quite impressive. A college degree in Trek lore is not required to play Elite Force, but fans will appreciate the obsessive attention to detail that goes into each and every level. Whether it’s the murky, claustrophobic confines of the Borg cube, the spartan, militaristic look of a Klingon battlecruiser, or the bright, sanitary hallways of Voyager, Elite Force never gives you the feeling that something “just doesn’t look right.” Likewise, the music (a new arrangement of the familiar theme song), special effects, and familiar voice-overs are mostly excellent, with the notable exception of a deadpan Seven of Nine, unfortunately not voiced by actress Jeri Ryan.
As the story progresses, Voyager becomes trapped in a spaceship graveyard called The Forge. Hundreds of other ships are also trapped there, many of them still manned. The Hazard Team is called upon to find a way to free Voyager while defending the ship from groups like the mysterious, cockroach-like Harvesters, and the Scavengers, a motley band of humans, Klingons, and other races who plunder ships trapped in the Forge. Between “away” missions, you interact with other crewmembers, test out new weapons on the Holodeck (in Old West, castle, and Klingon settings), and avert the odd catastrophe or two.
This downtime is a welcome change from “everything and the kitchen sink” shooters throwing wave after wave of enemies at you, which seem to hope that you’ll be so busy you won’t realize just how tedious it all is. Taking the best pacing aspects of Half-Life, Thief, and Wing Commander, Elite Force really makes you feel like you’re part of the story.
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In-game events are scripted using Raven’s ICARUS scripting language, and make you an active participant in these set pieces rather than an idle bystander. In other words you can break or modify game triggers without breaking the game. I jumped out of my seat the first time I accidentally disintegrated a crewmember by activating on a shield before he could escape an explosion! If you save him, he gives you a hint, but if not, well, life goes on. Most missions aren’t solo, either. Other members of the Hazard Team accompany you – and they can die, get assimilated, or get badly injured.
Each one is a friend, too-you get to know them between missions, from their chatter during battle and by reading their detailed biographies in the menu system. Unlike the indistinct scientists inhabiting Half-Life, you may actually feel an unfamiliar pang of regret if a fellow crewmember goes to Red Shirt Heaven (and should you replay the game, you may have a chance to save him next time – not all the deaths are scripted). My only complaint is that there aren’t enough of these scripted events, especially in the latter half.
- Accidentally fried a crewmember!
- Cool teleportation effects.
- Star Trek headcrabs.
Luckily, you’ve got enough firepower to give the bad guys a one-way ticket to the hereafter. For example, the Borg easily adapt to become immune to most conventional weapons, so the I-Mod, a randomly modulating energy weapon, has to be used to penetrate Borg shields. Each weapon – there are nine in all – has a secondary fire mode, usually emitting a concentrated version of the primary function. Your base weapon, the trusty phaser, has settings for both Stun and Vaporize, while the compound grenade launcher fires both explosive bouncing grenades and proximity mines.
On the receiving end are a cast of classic Trek baddies like the Borg, Klingons, Hirogens, and the Malon, as well as new creations like the Etherians and Harvesters. Let’s just say, you won’t be bored. And to be honest, you’re not really given enough time for boredom to set in; the single-player game can be finished in under eight hours. That may seem brief, but Raven has managed to pack a lot of fun in the solo experience. Add to that multiplayer with decent out-of-the-box bot support and you have a superb shooter, whether you’re a lifelong Trekkie or a complete novice.
System Requirements: Pentium II 233 MHz, 64 MB RAM, Win 95
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